I will be creating a coin pouch as the ninth asset for the theme group project.

I started the model by spawning a spherical primitive.

I edited the vertexes of the cube, pulling the down and outwards, to make the shape taller and fatter.

I then pulled the vertexes higher up on the object to tighten it at the top and then make a it widen as it rose.

I clicked faces around the top of the object and pulled them around to make it frilled and look like it has been distrubed.


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