Today I further expanded on the blockout of the sewer level I am creating. I first drew out the area I wanted to create so that I would have a reference as to what I was creating and not just going at it randomly as I have in the past.
I added the beginnings of the cave area to the end of the mine segment and place a large green cylinder in the middle. This is in place of the tree that will be there.
After I had added this area I went to run through it in place mode and realized I wasn’t getting proper scale while I wasn’t using the first person character. I added that to the project and ran through the level with that. It showed me I had created lots of things larger than they need to be.
First was the initial area, which may still be tweaked. The wall were far too high.





