As the player moves through the level, lights will flicker to create tension and keep the player interested. At the end of the game, the player comes into a room surrounded by torches. When they approach the center, the lights go off. I used box triggers to make this happen.
Level Development Diary
Asset References
Turbosquid (2015) Broadleaf Tree 02 [3D Model] Available online: https://www.turbosquid.com/3d-models/free-broadleaf-tree-3d-model/884552# [Accessed 12/01/2022] VOiD1 Gaming (2021) Car Headlamps [3D Model] Available online: https://void1gaming.itch.io/free-3d-assets-collection [Accessed 12/01/2022] freePBR (2022) Rough Rockface #1 PBR material [Material] Available online: https://freepbr.com/materials/rough-rockface-1-pbr-material/ Read more…





