3D Asset Design (400573_A20_T1)
Theme group asset 5: Display case (Work in progress)
The fifth asset I am making for the theme group asset project is a display case.
The fifth asset I am making for the theme group asset project is a display case.
The sixth asset I making for the theme group project is a table projecting a holographic globe. I started the asset by flattening a cylindrical primitive and changing the amount of subdivisions on top to zero, making it one face. I then added two edge loops to the top and Read more…
The third asset I have made for the theme group project is a book. I will be texturing this book a few different ways as it is too small an asset to submit it as one, instead it will be submit as a group of small books.
For this weeks activity, I had to make a 2 point perspective city in Illustrator. When making the image, I used the perspective tool, ctrl + shift + I, to help guide my lines towards the vanishing points. As shown in the image, I am still unable to completely color Read more…
This weeks activity for 3D asset design involed texturing the box model we previously made using substance painter. I started by creating a new project and choosing the low poly box to import. I texured the main box and the metal supports differently. The box has a smart material applied Read more…
Working with Illustrator, I wanted to try and make some minimalist art. I went to Google images in search of an image that I could try and make myself and then take inspiration from for my own work. The image I chose to try and make was Infographic Paradise Design’s Read more…
This week I had to make a platformer game. The powerpoint provided gave the basics and I had to add other functions myself. I added a quit button, a restart game button, collectable gems, a counter to count the gems and spikes that will kill the player if collided with. Read more…
This weeks activity had me lighting and rendering objects in Maya. The activity started with modelling a simple table, some objects to go on top and a background. I then had to put a camera into the scene and put it in place so that the models were properly framed Read more…
This post is for any and all creations I make in Illustrator. The post will be updated whenever I need to add something new.
For my Introduction to Game Engines module, I am required to create a game design document as well as a functioning game. I didn’t know which kind of game I would like to make so instead of trying to figure it out, I wrote down ideas for four different game Read more…