3D Character Design (500730_A21_T1)
Sculpting a pumpkin in Zbrush
In todays lab session, we were walked through creating a pumpkin in Zbrush. I started with a spherical mesh. Once the mesh had loaded, I turned off X symmetry and turned on Y symmetry as well as radial symmetry. This meant I could add the curves symmetrically around the sphere. Read more…