Level Design (551309_A21_T1)
Environmental storytelling
I have created a few environments that tell stories using only visuals. They are small as I am still getting to grips with the Unreal engine.
I have created a few environments that tell stories using only visuals. They are small as I am still getting to grips with the Unreal engine.
This week I learnt how to use blueprint in Unreal by following a PowerPoint provided on Canvas. The first thing I created was a quick blueprint that would quit the game shortly after it started. This was created by adding the begin play event node, the delay function and the Read more…
This weeks Level Design work had me start learning the basics of landscaping within the Unreal Engine. I started by creating a 4×4 landscape. I knew the level I was going to create wasn’t going to be huge as it is my first attempt at using the landscape tools and Read more…
Using the Unreal engine, I have blocked out a small obstacle course level. The level curves as the player moves along as to avoid the boredom of a completely straight path. I have marked the edges of each platform with a gold color to make sure that they are specifically Read more…