Deacon Higginson's Game Design Blog

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  • Year 1
    • 3D Asset Design (400573_A20_T1)
      • Production Piece (3D Rendered Output) & Portfolio
    • 2D Art for Games (440947_A20_T1)
      • Sketchbook of Artwork
    • Introduction to Game Engines (440946_A20_T1)
      • Completed Game & Development Diary
    • Team Project (400572_A20_T2)
    • Introduction to Motion Graphics and Animation (440948_A20_T2)
  • Year 2
    • 3D Character Design (500730_A21_T1)
      • Character Design Portfolio
    • Creative Business: Pitching and Design (551307_A21_T1)
      • Elementor
    • Level Design (551309_A21_T1)
      • Level Development Diary
    • Rapid Prototype Design (551308_A21_T2)
      • RP
    • 3D Character Animation (551310_A21_T2)
      • Design Portfolio
    • Professional Practice: Production & Development (500728_A21_T2)
      • Team Project
      • Development Log
      • Class Work
  • Year 3
    • Major Project (601165_A22_T12)
      • Proposal
      • Dev Log
      • Practical
    • Visual FX and Post Production (601166_A22_T1)
      • Visual Effects
    • Digital Storytelling (661893_A22_T1)
      • Production Dossier
    • Immersive Design (661841_A22_T2)
      • Portfolio and Production Piece
    • The Designer Self (601164_A22_T2)
  • Industry Portfolio
  • About me!

Welcome to my blog!

Visual Effects

Unreal Lighting

This post will cover the lab content covering lighting in Unreal. The content for this weeks lab covered lighting in Unreal Engine. I had to build two rooms and light them differently. I built the room by placing a cube Read more…

By higginson2020, 3 yearsNovember 3, 2022 ago
Production Dossier

Script Draft

I have written out a draft of the script for my digital story, it is not yet finalized though the plot will not change. It is written somewhat similarly to that of a play script, though only loosely. I chose Read more…

By higginson2020, 3 yearsNovember 1, 2022 ago
Proposal

Augmented Reality and How it is Used in Mobile Applications.

Carmigniani and Furht (2011) describe augmented reality as “a real-time direct or indirect view of a physical real-world environment that has been enhanced/augmented by adding virtual computer-generated information to it” Augmented reality has been used to create a variety of Read more…

By higginson2020, 3 yearsOctober 30, 2022 ago
Proposal

Introduction to Pontefract Castle Re-creation Application

My goal for the Major Project module is to design an application that will rebuild elements of Pontefract Castle using augmented reality. Using this application, a user would be able to point their mobile device towards specific locations within Pontefract Read more…

By higginson2020, 3 yearsOctober 30, 2022 ago
Production Dossier

Story Format and Style

This post will cover the format of my story and the art style it will follow. After planning the story and deciding on the structure, I needed to decide on the format. My first thought was a digital comic as Read more…

By higginson2020, 3 yearsOctober 28, 2022 ago
Visual Effects

Camera control in Unreal Engine

This post will detail the completion of the Unreal Engine camera control lab content. After opening the provided Unreal scene, I allowed cinematic control in the viewport settings. This would allow me to view the camera sequence in the viewport. Read more…

By higginson2020, 3 yearsOctober 27, 2022 ago
Production Dossier

Story boarding

This post will cover the story boarding of my digital story. As my story will be presented in the form of a digital comic, I story boarded it. This helps me better plan out the comic as I can see Read more…

By higginson2020, 3 yearsOctober 21, 2022 ago
Uncategorized

Gamifying City Tours

My aim for the Major Project module is to create a city inspired by the architectural style of Frank Lloyd Wright and gamify it, allowing the user to choose a district of the city and explore it digitally.

By higginson2020, 3 yearsOctober 19, 2022 ago
Uncategorized

The Circular Economy and Luxembourg Smart City

This post will detail research into the circular economy and Luxembourg city. The circular economy is a model that promotes the recycling and use of existing materials, making sure they last as long as they possibly can. Geissdoerfer et al. Read more…

By higginson2020, 3 yearsOctober 19, 2022 ago
Production Dossier

Story inspiration and structure

This post will cover the inspiration behind and the planning of my digital story. I started the planning for my story by writing down a list of what ifs to base the story on. These what ifs were loosely based Read more…

By higginson2020, 3 yearsOctober 10, 2022 ago

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Categories
  • Home
  • Year 1
    • 3D Asset Design (400573_A20_T1)
      • Production Piece (3D Rendered Output) & Portfolio
    • 2D Art for Games (440947_A20_T1)
      • Sketchbook of Artwork
    • Introduction to Game Engines (440946_A20_T1)
      • Completed Game & Development Diary
    • Team Project (400572_A20_T2)
    • Introduction to Motion Graphics and Animation (440948_A20_T2)
  • Year 2
    • 3D Character Design (500730_A21_T1)
      • Character Design Portfolio
    • Creative Business: Pitching and Design (551307_A21_T1)
      • Elementor
    • Level Design (551309_A21_T1)
      • Level Development Diary
    • Rapid Prototype Design (551308_A21_T2)
      • RP
    • 3D Character Animation (551310_A21_T2)
      • Design Portfolio
    • Professional Practice: Production & Development (500728_A21_T2)
      • Team Project
      • Development Log
      • Class Work
  • Year 3
    • Major Project (601165_A22_T12)
      • Proposal
      • Dev Log
      • Practical
    • Visual FX and Post Production (601166_A22_T1)
      • Visual Effects
    • Digital Storytelling (661893_A22_T1)
      • Production Dossier
    • Immersive Design (661841_A22_T2)
      • Portfolio and Production Piece
    • The Designer Self (601164_A22_T2)
  • Industry Portfolio
  • About me!
  • Elementor
  • Industry Portfolio
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