Development Log
Organisational skills
To track progress throughout the project, I created a Trello board for Lee and I. This allowed us to keep track of what we were working on at all time as well as keep shared notes of elements such as Read more…
To track progress throughout the project, I created a Trello board for Lee and I. This allowed us to keep track of what we were working on at all time as well as keep shared notes of elements such as Read more…
My role for the project is to use Unreal Engine to create the playable game. This involves creating the level, adjusting the lighting and creating mechanics so that the game can be played. The animations used were created by Matt Read more…
The formation of teams was the main focus of this weeks lecture. I am in a group with Lee Bowers, a student of Digital Design. With Lee being a Digital Design student and me being a Game Design student I Read more…
This lab session was an introduction to rigging. Starting out, I imported the pre-made model lamp into Maya and opened an orthographic side view panel. I then hid the second of the two lamps. The first rigging I would be Read more…
This post will contain various videos that I may use as inspiration or a guide when animating a 3D character. I have chosen the various references as they are actions my character may perform. 3Dsk – Photo Reference for Artists Read more…
This post will detail the events of the second lecture and lab session of Professional Practice: Production & Development. In this lecture, we were introduced to psychometric testing. This is a form of testing that gauges an individuals personality, attributes Read more…
In this weeks lab sessions, I animated a pre-made and rigged character to walk. After importing the character into Maya, I inserted a free image plane and placed, then scaled, the guide next to the character. I then key framed Read more…
This post will detail the events of the first lecture of Professional Practice: Production & Development. During the lecture, we were randomly assigned to groups of three. We were then given a piece of paper and told to fold it Read more…
The aim of today’s lab was to make a 3D bouncing ball animation following the 12 principles of animation. We were provided guides for keyframing and shaping the object. I started by inserting a free image plane and placing the Read more…
Turbosquid (2015) Broadleaf Tree 02 [3D Model] Available online: https://www.turbosquid.com/3d-models/free-broadleaf-tree-3d-model/884552# [Accessed 12/01/2022] VOiD1 Gaming (2021) Car Headlamps [3D Model] Available online: https://void1gaming.itch.io/free-3d-assets-collection [Accessed 12/01/2022] freePBR (2022) Rough Rockface #1 PBR material [Material] Available online: https://freepbr.com/materials/rough-rockface-1-pbr-material/ [Accessed 08/01/2022] freePBR (2022) Cave Read more…